Retro Review: Christmas Nights into Dreams

Christmas Nights into Dreams is a “sampler disc” that SEGA released to select stores, bundled with certain magazines, Sega Saturn consoles, or Sega Saturn games in December of 1996.  I stumbled across my copy at a local BlockBuster Video for $5.00 and it may have been the best $5 purchase from a rental store in my history as a gamer.  I was a Nights into Dreams fan before buying this holiday demo, but this is the only demo disc I play every year as a tradition.  Allow me to share with you why this game is filled with such Christmas magic. *Cue the Whoville Medley from “How The Grinch Stole Christmas.”*

The story of Christmas Nights into Dreams follows our main heroine and hero Claris and Elliot while they are out in the hustle and bustle of Christmas shopping. While avoiding Wal-Mart stampedes and door-buster sales, the two of them notice something missing: the Christmas Star on the top of the tree in the middle of the city.  With the help of Nights, Claris and Elliot must find the Christmas Star for the sake of the holiday.

Hint: it's not a Stop sign

Christmas Nights into Dreams is composed of two stages that take place on the same level, Spring Valley.  In the original version of Nights into Dreams, Spring Valley was only available in Claris’ dream, so it’s nice to have Elliot go through a level that was previously unavailable to him.  Claris and Elliot have different items scattered through out their varying paths to add diversity to the stages.  Christmas Nights takes absolutely every little thing from the original level of Spring Valley and gives it a seasonal touch.  Everything in the game is snow covered, while the snow continues to lightly fall.  Nights himself is dressed in a red jester outfit with one white pom-pom at the end of each stem of his hat.  Nightopians are dressed as elves, and every enemy Nightmaren is redressed with a red and white color scheme.  The captured Ideya’s are placed underneath Christmas Trees as opposed to the jellyfish-type trap from the original game.  At the beginning of the stage, Nights is caged on top of a Christmas cake (perhaps a fruit cake?), while each collected Ideya lights a corresponding candle before Christmas Nights can be freed completely.

Fly away from the fruit cake!

The Christmas theme of the game is captured beautifully with the music as well.  A remixed jazz version of “Joy to the World” plays on the title screen while a much more upbeat “Jingle Bells” chimes away when players are flying through the stages in the game.  Any fan of Nights into Dreams knows that the music stands out with one of the more memorable video game soundtracks, and Sega knew how to recognize this with an unlockable Karaoke mode.

Mentioning the unlockables in this game is anything but an understatement as there are tons of “presents” to unlock after each run-through of a stage.  The presents are set on the screen in the form of the game of Memory, where a player must turn over a square and find its matching square to unlock anything from artwork, a time attack mode, or even Sonic the Hedgehog into Dreams.  Yes you read correctly, Sonic the Hedgehog into Dreams.  Sonic the Hedgehog into Dreams could arguably be Sonic’s first venture into a full 3D environment due to the fact that Sonic Jam, with its Sonic World, was released five months after Christmas Nights.

It's a blue, blue Christmas

Sonic the Hedgehog into Dreams replaces Nights with Sonic, who instead of flying through levels actually runs and follows an arrow to collect spheres before placing them in each Ideya.  After collecting all the Ideya, Sonic faces a revamped version of Puffy, which is basically a balloon version of Dr. Robotnik.  During this boss fight, a remixed version of “Final Fever” from the European and Japanese version of Sonic CD plays in the background.

This screenshot is taken from the PS2 port, which includes Christmas Nights. If anyone reading this owns said port, please mail it to me.

Christmas Nights into Dreams also has a bevy of time-sensitive treats thanks to the Sega Saturn’s internal clock.  Playing the game any time outside of the winter months allows for a grassy green Spring Valley.  Playing on December 25th provides a Santa Claus cameo in the game, while switching the date to January 1st replaces the falling snow with confetti for New Years Day and a “Happy New Year” message on the title screen.  Playing on April 1st (April Fools), allows one to play as Nights’ nemesis Reala, while playing on February 14th replaces the falling snow with hearts.  Changing the hourly time of day also edits the background with anything from a lunar eclipse to aurora borealis.  Simply put, this game has a lot of gifts for all the good little boys and girls.

So warm and full of gasses, which is probably how they are flying

Overall, Christmas Nights into Dreams is just as fun as the original Nights into Dreams.  This demo disc is definitely for the fans of Nights, but could be an amazing introduction to the series for anyone else.  If you own a Sega Saturn 3D Controller and have already mastered Nights, then perhaps its time to scour eBay and treat yourself this Christmas.  For those of you who already own this timely sampler disc, I welcome you to share in my nostalgic tradition for a few rounds of Link Attack while sitting by the cozy fire with cookies and milk in tow.

Score: A

  • grolt

    Great review, Scott. The demo disc was one of a kind, I got it in an Ultra Game Players magazine back in the day. The time sensitive things were so cool, I really thought that was something that would catch on with future games, but it never really did. It would be amazing to play a NiGHTS game (or any game) where the weather conditions in the game would match the weather you had outside on any given day. Or if you played at night, it would be dark, etc.

    But NiGHTS was such a wondrous game where the world was so rich that the atmosphere superseded the gameplay and everything else. The tweaks SEGA made for this little release just further demonstrate how magical the world of NiGHTS really is, and it’s true, a few moments in this game instantly transplants you into the Christmas spirit. What a game.

    (Might want to add an “e” onto your description of Claris, unless her love is your drug!)

  • GamingFiend

    This was my first experience with NiGHTS. Since then, NiGHTS has been my most favorite IP ever.

  • @Grolt
    I agree that NiGHTS did indeed create a magnificent world. I actually did not even try the addictive “Link Attack” until writing this review, and now I plan on returning to the original NiGHTS to boost my scores.

    Speaking of weather effects, if you play the Wii game Nights Journey of Dreams there is a mode called “My Dream,” which brings back the A-Life in a Chao Garden type atmosphere. Anyway, the weather in My Dream resembled the weather according to the Forecast Channel on the Wii. It was a neat little feature.

    Also, maybe Claris is just my drug of choice. 😉

    @GamingFiend
    It’s definitely one of my favorite as well. I recommend the awesome OC Remix album to any fan.

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