Binary Domain demo is coming to the West on February 15th

The demo to Binary Domain, which is being released later this month, will hit the Xbox 360 and PlayStation 3 on February 15th. Wait, that’s this Wednesday! There has been a demo out in Japan for some time and the first reviews indicate that it’s quite a solid effort from the Yakuza team. Hit the jump for the full press release!

LONDON AND SAN FRANCISCO (13 February, 2012) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced that the demo for the much anticipated third person, squad shooter Binary Domain™ will be released to western markets on  February 15th 2012.
Xbox 360® and PlayStation3® players will experience the world of Binary Domain by playing through two of the Rust Crew’s early missions set in near future Tokyo. You’ll take command of Dan Marshall and work together with a squad of teammates from an elite International taskforce who watch and react to your every move. Gamers will have to fight highly intelligent robotic opponents and will also get the chance to try out Binary Domain’s ground breaking Consequence System. This system allows you to interact with and influence teammates in a variety of ways never before seen in a third person shooter, By using voice recognition in combat and non-combat situations players have a more natural dialogue with their allies, one which affects their behaviour and attitude.
Now is your chance to see into a Binary future and begin your journey into the machine age with the demo arriving on both formats from February 15th 2012.
Binary Domain is a pioneering third-person squad shooter from the creators of the Yakuza series. Set in near-future Tokyo where climate change has caused many living in the lower city of Tokyo to live in poverty. With a central branching storyline, voice recognition in combat and conversation and AAA shooter mechanics Binary Domain offers something genuinely unique to the genre.
For more information about the game, please visit: for assets, please visit

Readers Comments (1)

  1. About damn time! I’ve been holding off on my pre-order because I want to play it first. Any word on why there was such a wait?

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