Articles by Anthony Pershkin


Sega explains why Sonic Boom uses CryEngine 3

  Probably the most bizarre thing we know about the upcoming Sonic Boom is that it will be using Crytek’s CryEngine 3. Speaking with Official Nintendo Magazine, Sega producer Stephen Frost explained why exactly the developer, Big Red Button Entertainment, decided to use CryEngine technology: You associate CryEngine with lush, tropical, beachy things. These are also…


Ryuta Ueda leaves Sega

After 19 years of service, Ryuta Ueda leaves Sega. Perhaps, his most famous work is Jet Set Radio‘s fantastic art direction, but he also worked on such beloved Sega franchises as Yakuza and Panzer Dragoon. While it’s sad to see such a talented man leave Sega, I wish him all…


There’s a Wonder Boy in my Flying Hamster II

Flying Hamster was a pretty decent cute-’em-up for PSP, PS Vita, and iOS. Nothing too special, yet nothing too bad either. The sequel, on the other hand, looks much more interesting since it borrows heavily from a very obscure Wonder Boy / Monster World series. The game is currently undergoing a crowdfunding campaign on Kickstarter, with developer Game Atelier…